I wanted a stone-skipping game where the flick is the whole game. So I made one, and the lake never ends. Built with Claude Opus 5.5 + @threejs Far Shore: swipe up to skim a stone. The lean of your swipe is the stone's tilt (20° skips best, as in the real physics), its speed is Show more
More built with Claude Opus 5.5.
All 85 →- Claude Opus 5.5

Sourany Phomhome Scrollable film website you can walk through
- Claude Opus 5.5

Kirill Grand Canyon in code from four Claude models
- Claude Opus 5.5

Kevin Ngo Painted paper animation coded by Opus 5.5
- Claude Opus 5.5

Max Custom 3D animation from a generated video
- Claude Opus 5.5

Ian Macomber Hype video for an open-source ride recap tool
- Claude Opus 5.5

Charlie Hills Opus 5.5 effort levels on one lighthouse film
- Claude Opus 5.5

Leon Lin One-prompt landing page via TasteSkill
- Claude Opus 5.5

apek Infinite self-evolving Backrooms in the browser
- Claude Opus 5.5

Kensei Original kitchen shrink-ray game in under a day
- Claude Opus 5.5

NicoleCringe Full original game built in 24 hours
- Claude Opus 5.5

Movez AirPods case turned into a Mac air mouse
- Claude Opus 5.5

rewind Movie-set apartment modeled in Blender with Opus