a rainy street where puddles are mirrors and wet asphalt is a blurry one. both come from one SSR pass 🌧️ three.js r187's SSR reads each material's F0/F90 and samples the full GGX lobe, so roughness alone sets how sharp the reflection is. Rain Mirror, made with Opus 5.5 🧵 Show more
Three.js r187 released 🍎 threejs.org/changelog/?r187